The 8 Games With the Funnest Ragdoll Physics

on October 04 at 05:05 AM
The practice of in-game ragdoll physics has seen a number of significant evolutions since its original widespread conceptualization in 1998's Jurassic Park: Trespasser. Combat in particular has changed significantly as a result of the capacity to have NPCs respond to environmental changes and impacts.

Some games, like Octodad and Gang Beasts, have even made it their goal to defeat the game's slick ragdoll physics. Other games, however, go too far with this dedication, with characters floppily hitting the ground with the smallest slip over a curb or light touch from a car. In any case, the way we tumble down slopes, jump off buildings, and engage in combat thanks to improved physics engines has changed gaming and is a never-ending source of amusement.

a virtual goat

It's understandable why Goat Simulator was so well-liked. Goat Simulator, which was released in 2014 at the height of goats' popularity online and perfectly timed to mock other Simulator games, provided gamers with an entirely unique gaming experience.

Goat Simulator urged players to utilize and abuse the ragdoll features enabled by the Unreal Engine 3, with the primary purpose being to headbutt, charge, and soar into the world's many inhabitants. The game is set in open-world landscapes with an abundance of goals. It is unnecessary to explain why this game is so essential for inclusion on our list; part of the reason is that players get to control a personalized goat.


Flash game QWOP is one of the all-time greats when it comes to ragdoll physics. It is endlessly iconic, addicting, embarrassing, and funny. Despite having a slightly more rigid body than some of the more sophisticated, fluid, and realistic entries on this list, QWOP continues to hold up well in terms of captivating gameplay and impressive history of record-breakers, including an AI bot that at the time still wasn't able to break the record.


Although there is considerable discussion over whether the version of GTA 4 or 5 is better, 4 often prevails in the eyes of many when it comes to ragdoll physics.

Skate 3

What better context in which to test ragdoll physics than one of the most chaotic sports there is? The Skate series not only supported but also thoroughly embraced the art of the slam. In particular, Skate 3 had a convenient yet nauseating skeleton option that let players see whose bones they'd broken.

Happy Wheels
Happy Wheels, a venerable flash game, was a pioneer in allowing players to design and share their own levels online. Players had to complete each side-scrolling, platform-based survival level while controlling a variety of characters with disposable limbs, such as an old guy in a wheelchair, a father and son riding bicycles, and a man on a Segway.

Ragdoll physics was made more interesting by the various hyperviolent traps intended to decapitate and kill the characters, who furiously pedaled towards the finish while being stabbed by arrows and having only stumps for legs and no arms. Is sarcasm necessary here? This is beneficial.

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